My Little Pony: Nightmare Night

A Little Holiday Magic. A Whole Lot of Pony Surprises.

There's something special about Hearth's Warming Eve. The twinkling lights, the snowy celebrations, the joy of giving, and the reminder that friendship makes every season a little brighter.

Now, that magic comes to life in Hearth's Warming Eve, the fourth booster set in Kayou's My Little Pony Trading Card Game!

Released in October 2026, this festive collection features 197 different card types across 14 rarity tiers, bringing together the beloved Mane Six, legendary Pillars of Equestria, beautiful holiday artwork, and plenty of exciting cards for collectors to discover.

The set introduces new Present tokens, original Hearth's Warming stories, colorful character artwork, and some truly spectacular chase cards. From Shining Sapphire and Shining Emerald cards to the beautiful Shining Colorful Rares and highly sought-after Shining Ruby Rares, there's a wonderful variety of possibilities hiding inside these five-card booster packs.

And here at Cozy Cantina, we're making the adventure even more fun with our My Little Pony Digit Breaks!


Ten Digits. One Magical Adventure.

How Our Hearth's Warming Eve Digit Breaks Work

Our digit breaks are organized around ten spots, numbered 0 through 9.

Every card in the Hearth's Warming Eve collection has an identifying card number. For our breaks, the final numerical digit of that card's identifier determines which spot receives the card.

It's a simple way to follow along with the action while giving every digit its own selection of possible cards to discover!

Let's Look at a Few Examples

※BP04-SPR28 — Rarity's Tent

The card number ends in 8, so this beautiful Shining Sapphire Rare belongs to Spot 8.

BP04-GR12 — Mage Meadowbrook

The card number ends in 2, so this Gold Rare belongs to Spot 2.

BP04-CR10 — Applejack

The card number ends in 0, so this Colorful Rare belongs to Spot 0.

The same rule applies across the set, regardless of character or rarity. Numbers ending in 10, 20, 30, and so on belong to Spot 0.

The special ※ symbol identifies Shining versions of certain cards, but it doesn't change their assigned digit. Similarly, Shining Emerald cards with an A or B variation use the final number before that letter. For example, ※BP04-ER01-A and ※BP04-ER01-B both belong to Spot 1.

Why We've Highlighted These Cards

With 197 different cards in Hearth's Warming Eve, displaying every single card would make for one very long adventure!

Instead, we've organized the gallery below to highlight the exciting cards and chase possibilities assigned to each digit. You'll find featured rarities, beloved characters, beautiful artwork, and some of the set's most desirable potential pulls.

Common and Uncommon cards are not pictured in this gallery, simply because there are so many. They're still part of the set and the pack-opening experience, and their printed numbers follow the same digit assignment rule.

Think of this page as your guide to the possibilities—not a promise of what any individual spot will receive.

So find your digit, explore the cards below, and see what little piece of Equestrian magic could be waiting for you!


Spot #0 (zero)

Applejack, Flash Magnus & a Little Holiday Magic

There's plenty of charm waiting at Spot 0! Applejack fans can look forward to the possibility of her beautiful Colorful Rare BP04-CR10, along with its special Shining Colorful version, ※BP04-CR10. This digit is also home to Flash Magnus, one of Equestria's legendary Pillars, appearing in both Gold Rare and Shining Gold Rare versions ending in 10.

With additional Sapphire Rare cards such as Teatime! and Crisis Incoming, Spot 0 brings together beloved characters, festive artwork, and some lovely higher-rarity possibilities.

Featured chase cards: Shining Colorful Applejack and Shining Gold Flash Magnus.


Spot #1 (one)

Twilight Sparkle's Magical Chase

A little friendship, a little magic, and some spectacular possibilities! Spot 1 is home to Twilight Sparkle's Shining Ruby Rare, ※BP04-RR01, one of the headline chase cards in the entire Hearth's Warming Eve collection.

This digit also includes Shining Colorful versions of Twilight Sparkle and Rainbow Dash, the Shining Gold Rare Somnambula, and the Shining Sapphire Rare card Muted.

From memorable character artwork to one of the set's most exciting Shining Ruby pulls, Spot 1 is filled with magical reasons to keep an eye on the next pack.

Featured chase cards: Shining Ruby Twilight Sparkle, Shining Colorful Twilight Sparkle and Rainbow Dash, Shining Gold Somnambula, and Shining Sapphire Muted.


Spot #2 (two)

Fluttershy

A little friendship, a little magic, and some spectacular possibilities! Spot 1 is home to Twilight Sparkle's Shining Ruby Rare, ※BP04-RR01, one of the headline chase cards in the entire Hearth's Warming Eve collection.

This digit also includes Shining Colorful versions of Twilight Sparkle and Rainbow Dash, the Shining Gold Rare Somnambula, and the Shining Sapphire Rare card Muted.

From memorable character artwork to one of the set's most exciting Shining Ruby pulls, Spot 1 is filled with magical reasons to keep an eye on the next pack.

Featured chase cards: Shining Ruby Twilight Sparkle, Shining Colorful Twilight Sparkle and Rainbow Dash, Shining Gold Somnambula, and Shining Sapphire Muted.

Spot #2 (two)


Spot #3 (three)

Spot #4 (four)

Spot #5 (five)

Spot #6 (six)

Spot #7 (seven)

Spot #8 (eight)

Spot #9 (nine)


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Our portfolio encapsulates diverse executions that demonstrate systemic thinking, meticulous coordination, and measurable outcomes for forward-looking organizations. —